Sunday, November 18, 2012

3 Crazy DJs from 2003

I was looking through a mess of old files and I stumbled across some fun old drawings. I did this about 10 years ago for a rave flier. I think the rave was canceled. I was heavily inspired by my favorite game at the time, Jet Set Radio Future on the original Xbox!


Saturday, November 17, 2012

Trogg!

This is the last Warcraft TCG card I did. I had a great time doing these with the ol Blizzard crew. I miss the 'race for the good cards' game. Jeremy and Doug would send out an Excel sheet with the list of new cards to create with a first come first serve tag. Someone would shout through the office "New cards are up!" and all the card artists would stop whatever they were doing to race through the descriptions, pick a few that sound good and reply to the email as quick as possible.While I never got any of the Undead or monster cards I wanted to do, (because Grace, Richie and Nate were snaking them quicker than me) I always ended up with fun stuff.

At least for my final card I got a monster. :)






Wednesday, October 31, 2012

Happy Halloween!

Another great Holloween in the books! This year we had an awesome time helping design and build a haunted house at Sasha and Jazmyns school, exploded the front of the house with crazy decor and hooked up the art area at work with some spiderweb chaos. The kids costumes turned out great again and everyone had a great time being crazy around the neighborhood.


Last week we also shipped the first map that Oliver and I worked on at Riot. The new Twisted Treeline is playable in League of Legends so go check it out. :)

Thursday, September 06, 2012

D3 sketches

My good friends at Blizzard hooked me up with a bunch of the D3 sketches that I created over the years. Here is a few of them. I will post more over then next few weeks. :)







Wednesday, August 29, 2012

Thursday, June 21, 2012

RIOT!

Working at Blizzard on Diablo3 for the past 5 years has been an amazing ride. I learned so much and made a ton of great friends across the company. As of last Friday, I officially started my new job at Riot Games! League of Legends is my favorite PVP game! Very exciting times!


My frist of many LOL fan sketches. Miss Fotune is a badass!

Tuesday, June 19, 2012

Tol'vir Paladin

This is another Warcraft TCG card I did last year. Im still not super happy with this one. I struggle with FX like magic spells. I probably spent more time reworking the holy stuff than I did painting the whole character. Luckily I got some great feedback from my painting support group (many of the names on the right) to help me finish this one off.  :)





Thursday, June 07, 2012

Aftermath

A couple of months ago, I did this fun little mini comp on Gameartisans. The theme was 'Aftermath'. I really hated math as a kid. I remember drawing a picture of a giant alien spaceship shooting lasers at the school on the desk during math. Needless to say, I got in big trouble for that. Now i have a daughter who shares my past views on the topic. So... As a responsible parent, I felt the need to create an example of completely inapropriate behavior when receiving a bad grade. Now she knows what not to do... my work here is done. :)



I wanted to do a 2.5D model, so I cut up the concept to make the textures, then colored them.


Then modeled out the individual parts, lined them up and painted the shadows in the right spots.



Once I got all the elements together, I had to make a lot of minor adjustments to the texture and geo to get it working like the concept.



As always, I finished it up the night before it was due. The great thing about web contests is that there are deadlines. I could spend another 10 hrs polishing this up, but the deadline always saves me from my OCDetailing ways. :)


Saturday, May 19, 2012

Diablo 3 Launch!

The Diablo 3 launch event was amazing! I heard we were expecting about 1000 people (not including the Blizzard employees and families) We ended up with over 2500 fans showing up!



The event started at 8. After the Morheim intro, I got to do a drawing on stage with Grace and Richie. They did some digital painting and I did an old school pen and ink sketch on paper. We drew while fielding questions from the crowd.



Everyone did great during the demo. After the 40 min drawing session, I placed the sketch in a large envelope. "I'm going to close my eyes and throw this to whoever is making the most noise." That was a ton of fun.

At 10:00 we did a shave off where the crowd got to choose our style. Of course they chose the scoundrel (mutton chops) for our group. I ended up looking like my father in the late 70s.



Heres a goofy post shave team shot. Rob looks about 3% different.


At midnight everyone got their copies of Diablo3! We talked to the fans and signed boxes until 4:30am. By the end of the night my voice was gone. This was an amazing event and a major highlight of my career. This game is a labor of love built by a team of super dedicated and talented developers. The last 5 years have been a great ride. Thanks to everyone who helped make it happen. NOW GO KILL SOME DEMONS!!! :)

Wednesday, May 09, 2012

Gurubashi Punisher

Another World of Warcraft trading card. This was a fun and easy one.




Tuesday, April 24, 2012

Unicycle Blacksmith Shark




Another random sketch group theme. I was trying to remember what Jabberjaw looked like.

Monday, April 23, 2012

Art Class

A couple of images from one of the art classes I volunteer to teach at my kids school. Before we start, every class is always nice and quiet. The teachers do a great job of keeping the kids well behaved and ready to receive instruction...


Then I take over and it gets a little crazy. ART PARTY!!!


Tuesday, February 28, 2012

Witchdoctor

This is one of my all time favorite characters. The D3 Witchdoctor! I did this drawing for a Blizzcon fan last year. For a playable character in a main stream game, this guy is as unique as they get.  




Monday, February 27, 2012

Scrabble and... a dragon demo (unrelated)

Today I am proud father... and a sad competitor.  My 10 year old daughter beat me in Scrabble this evening completely legit. I was pulling no punches. She won fair and square. First one to 300 pts wins. I ended my last move with 297. I began congratulating her for reaching 265. "Great job, this was a very close game." Then she laughs and slams down a single tile combining two words worth a total of 46 points! "WOW! You won! Awesome!" It was a great moment... then it hit me. I just lost a vocabulary game... to a 10 year old... sigh.

Well I hate posting just text. So heres a sketch:



   This was an on the fly, 1 hr. sketch group, painting demo I did last year. I came with no plan so I just asked the group what I should paint. Grace said a dragon since that was the Blizzard art forum theme of the week (and I had been slacking on submissions).

I decided to try something with a weird shaped head similar to the 2 headed beast from Willow. I always remember that one being really odd looking. Anyways I asked the group for random ideas. Someone said chef so I gave him a bowl of... yellow stuff? I tried to pull off a quick chef hat which everyone said looked more like a cupcake, so I added sprinkles. This was a fun demo and it helped me realize that I have no idea how to draw dragons.

Wednesday, February 08, 2012

Double Fine Adventure!

Today is a fantastic day for gamers and developers alike. Today an incredible studio decided to resurrect a dead genre without the financial shackles of a publisher. This project will be fully funded by the people who really matter: The fans.  



Im not going to explain it as well as Tim does. Just go here, click on the vid and get your wallet out. If you love great games, there has never been a better way to support a movement that will change our world.

http://www.kickstarter.com/projects/66710809/double-fine-adventure

DO EET!!!

Thursday, February 02, 2012

Deep Sea Murlock

'Boundless Shadows!' Another published World of Warcraft card. For the first time the printed version came out lighter than the original image. This one was a lot of fun because Murlocs are awesome and the effects were simple. As Im naturally a pencil/pen sketch guy, FX have always been tough for me. Purple lightning FTW!




Thursday, January 12, 2012

JUSTACHE

We did a silly super hero themed art jam at work a few weeks ago. There were some AMAZING entries including the brilliant Owlnipotent and Sweetums. Here is my last minute addition to the chaos.



Wednesday, January 04, 2012

Sunday, January 01, 2012

Happy New Year! Lets write a novel!

First off, let me make something very clear: Im not a writer... to be honest, Im barely a reader. Almost all of my favorite books have far more pictures than words and nearly every great story I have been exposed to has come in the form of comics, graphic novels, video games, magazine/website articles or movies. The last great book (without pictures) I read was... I will have to get back to you on that.



Why and how to write a book, by a guy who knows nothing about writing a book:

I was arguing with my brother, who is a high school teacher, on the phone about story telling in games. He always has lots of reasons why certain stories are told better than others. So I ask, "Why don't you write a story?" We talked about how most people want to do something but they don't know where to begin or they start and lose motivation with no end in sight or they just over think everything to the point of no commitment. "I have a solution for all of these problems!" 

I watched a great, simple TED talk given by Matt Cutts where he talks about creating 30 day challenges for yourself. He wrote a book in 30 days. So I proposed we try to do the same thing, but make a game out of it while killing the commitment issue entirely. On Jan 1st (today), I will write the first chapter of a story then send it to my brother who will continue the story by writing chapter 2 on the 2nd (tomorrow) then send it back to me. So I will write all the odd number chapters on the respective days. So at the end of the month we will have a finished book. 

The Rules:
-No planning or speaking about possible outcomes. 
-No killing off newly introduced characters or entire casts (regardless of how bad they are)
-No completely changing direction or storyline by dream sequence or any other random scenario.
-No breaking or changing the style or believability of the world.

So I'm doing chapter 1 tonight. I need a starting point so earlier today, I asked each of my family members individually to write a random word on a piece of paper. A noun from Jaz, a verb from Sasha, an adjective from Kayla and a characteristic from Liz. So I have 4 words to base an idea from: Goop.... Chuck (as in throw) .... Fancy .... and Compulsive.


All right, this is going to be fun and terrible at the same time!  :)

Creating a new monster

In my neighborhood ball tag is kind of a big deal. And Im known as 'the King' when it comes to all forms of tag around these parts. The fact that Im the only adult and most of our participants are little girls between the ages of 7 & 10 is irrelevant! I am still the KING!

 We have created many versions with different rule sets. The latest incarnation is called 'Hide and Seek Lottery Balltag'. I came up with this as an attempt to add more strategy than the usual "get the slowest kids" formula. Normally the amount of hiding in Hide and Seek Balltag is based on who is it. If a slow kid is it, nobody is hiding. Everyone is out calling positions "Hes over by the mailbox chasing so and so!" For this version, I made small cards (cut paper) each with a number ranging from 0-9. Each player gets 2 cards at random. The goal is to have both your cards total 4 or less.



The rules: Don't tell other players what your numbers are. When you get tagged, the person who hit you gets to trade their highest number card for one of your cards. You can hold your cards face down and they have chose one without knowing what they are. So they may end up with a worse card. No tag backs. hehe. Then I did an example tagging to make sure everyone understood. "Thats it! Now run!"

15 minutes into the game there were already a ton of card exchanges and players screaming in agony while others jumped for joy at their new cards. A few minutes later I saw my daughter Sasha standing under the car port. I ran over and whispered "Thats a terrible hiding spot! You better get out of there!" Then she broke it all down for me. "Im hiding here on purpose because I have bad cards. The players who are in the best hiding spots have the best cards. The players with the worst cards are trying to get tagged to get rid of them. Some players are purposely getting tagged to figure out what cards everyone has." Some of these kids were actually counting cards and figuring out which cards were traded based on expressions during exchanges. They turned ball tag into a card counting gambling fiasco. Kids are just to smart for their own good these days.  :)