Thursday, June 07, 2012

Aftermath

A couple of months ago, I did this fun little mini comp on Gameartisans. The theme was 'Aftermath'. I really hated math as a kid. I remember drawing a picture of a giant alien spaceship shooting lasers at the school on the desk during math. Needless to say, I got in big trouble for that. Now i have a daughter who shares my past views on the topic. So... As a responsible parent, I felt the need to create an example of completely inapropriate behavior when receiving a bad grade. Now she knows what not to do... my work here is done. :)



I wanted to do a 2.5D model, so I cut up the concept to make the textures, then colored them.


Then modeled out the individual parts, lined them up and painted the shadows in the right spots.



Once I got all the elements together, I had to make a lot of minor adjustments to the texture and geo to get it working like the concept.



As always, I finished it up the night before it was due. The great thing about web contests is that there are deadlines. I could spend another 10 hrs polishing this up, but the deadline always saves me from my OCDetailing ways. :)


4 comments:

phroZac said...

Very cool, Peet! This is the technique you used on all those 2.5d trees and rocks and stuff in D3, amirit?

PEET said...

yesir!

Danny Kim aka Danky said...

Sweet!!!!!

PatB said...

Awesome sauce Peet!